![]() Given that multiple different character variations were included as part of Sonic Mania Plus’s “Encore Mode”, I would definitely include this co-op gameplay right from the off, if only to add some variety to the gameplay and to, hopefully, refine and perfect this mechanic, which has always had a lot of potential but never quite been that great in execution. 06, 02, 01, 04 : Egg Reverie Super State in any level. This only works in Sonic Mania Plus or in Sonic Mania after the Encore DLC is purchased. On the second time the animation plays, you will hear an alternate song. Mighty, meanwhile, could jump ahead of his partner to shield them with his shell and use his slam to break through areas of the ground, while Ray could use his bushy tail to swat his partner up in the air and help them swing across vines and ledges. Leave the game going and let the animated intro play through once. Teaming with Sonic could involve the use of a faster speed dash or a general increase in speed and jumping power, which would be great for Knuckles and Amy. My first Sonic Mania animation (maybe can be used for saving screen) Please let me know what you think. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. This means that not only would we finally be able to play as Sonic and Knuckles, or Knuckles and Tails, but we’d also be able to team up any two characters for co-operative play and to utilise some unique co-op mechanics.įor example, playing co-op with Tails would be pretty much the same for every character (Tails can carry his partner while flying or swimming) but teaming with Knuckles would see characters jump onto his back to glide across gaps and use his immense strength to bash through walls. animation gif pixelart remake sprites sonicmania sonicthehedgehog. ![]() ![]() Secondly, Sonic Mania 2 should really capitalise on its expanded roster to build upon the team-based gameplay seen in Knuckles’ Chaotix (SEGA, 1995), Sonic Advance 3 (specifically), and Sonic the Hedgehog 4: Episode II (Dimps/Sonic Team, 2012). Team moves have promise that Sonic Mania 2 could expand upon. With that in mind, or just for a laugh, today I’m going to talk about a few key features I’d like to see in a potential Sonic Mania sequel… With 2020 being touted as the “ Year of Sonic” and some major announcements planned to take place in the run up to Sonic’s 30 th anniversary, I think it’s only fair to hope that Sonic Mania 2 is on the cards for a 2021 release. However, since Sonic Mania released, we’ve heard very little about a sequel in 2018, Takashi Iizuka stated that a sequel was not likely to happen as “it feels like we did everything we could for the Sonic Mania project”. In addition, Sonic Mania Adventures (2018) had a nice little five episode run online alongside a few bonus episodes along the way to keep the game alive in the minds of fans and the general public. A physical edition, Sonic Mania Plus, was later released in 2018 featuring all the updates and downloadable content (DLC), and some nifty extras like a reversible sleeve that featured classic nineties-inspired artwork. Sonic Mania (PagodaWest Games/Headcannon, 2017) was a hit, there’s no doubt about it within a year, the game sold over one million copies.
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